Karonians have two enormous fleshy lobes that extend out the back of the head. These store fatty deposits allowing Karonians to survive weeks with out water or food. Karonians also have a tale which is used for balance.
Kumo is outfitted for the hunt. His garb is minimal so as to not interfere with the active nature of tracking, shooting, and retrieving the kill. He carries a leather quiver (A) with 7-8 arrows in it. The arrows (B) are made of hard and light swamp reed. The point is sharpened bone. The chemicrifle (C) is an ingenious device that exhibits the intelligence of the Karonian race. The sphere houses chemicals that when combined during trigger release create an explosion expelling the arrow out the barrel. His dagger and sheath (D,E) is more utilitarian, than defensive. The sharpened bone blade is lightweight and strong.
Kumo's village is strategically located between a mountain range and a small forest of massive trees. The mountains provide protection from the fierce desert winds. The trees provide shade, shelter, and nourishment. The village consists of several thousand people and is lead by a Prophet Seer. He provides direction, council, and judgment for the people of the village. The village is also protected by a Guardian. The Guardian is a warrior chosen by the Prophet to protect the people from outside threats. Among the Prophet's prophecies is the coming of a new Guardian that would deliver their village from the clutches of an evil demon. The demon, having killed the bravest of the village, has left them without a Guardian. When Kumo finds Missile Mouse amongst the twisted wreckage of his crashed fighter craft, it is the fulfillment of prophecy and an exciting yet sacred moment for him.
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